Hi, TerrainHeightMapSize is no longer required, so will now be ignored.
In earlier versions, it was previously required to specify the size of a square image defining the heightmap, but because this can be found directly from the image dimensions, it is not required any more.
If you are using a binary heightmap (a list of 32 bit floating point values), TerrainHeightMapRows and TerrainHeightMapColumns are now used instead, as non-square heightmaps are allowed.